Transportal 0.4.5 Update and Changelog!
Transportal » Devlog
Lewd Content:
- The second innkeeper scene! (no art yet)
- A decent-sized sapphic lewd scene with new art, and an existing character.
- A mini lewd scene, which deals with the aftermath of the tent scene.
Art Additions:
- The art for the scene in the intro (the one with the mirror) has greatly improved, and is now in color!
- Wynne, the witch in Verusa, has entirely new drawn artwork inspired by her existing design.
- All of Damien's artwork used during dialogue has been HEAVILY reworked!
- The art that Fantasy Protagonist's uses during dialogue has had its lighting improved.
- Jen has one new expression in all her outfits, and Fantasy Protagonist has two new expressions, which have been retroactively added to scenes!
- Amy has several new facial expressions (including a blushy one), and a new pose.
Story Content:
- An "IRL" story event where you run into a familiar face.
- A new hangout scene with Jen and Caroline (the receptionist from the lab).
- A new one-on-one meetup with Amy!
- A group conversation with Wynne (the witch in the City of Four).
- A new hangout scene in the mall, with multiple characters interacting.
- Meeting two new NPC's in Verusa.
- Story progress things!
- Space? Kind of? (Disclaimer: not actually space.)
Gameplay Content:
- A new combat area to explore as a Full Party.
- A short main-story quest obtained from Wynne.
- A new Non-Battle Skill, and new places to use existing ones!
- A new weapon for Seth, which has a special passive effect.
- Two new equippable items which add Skills, and two which add passive effects.
- Several new and different consumable items.
- A new status effect, which is dealt by enemies.
- Two new enemy types.
- A separate, alternate location to encounter a hostile group of mages.
- Damien getting electrocuted. :)
Gameplay Adjustments:
- "Extra" Skills (granted by equipment) are no longer in a separate category, and are much more convenient to use!
- Jen's self-buff has changed. Now, it unlocks a temporary Skill which pierces a single enemy twice.
- Enemies have their names shown constantly now (instead of only when the enemy is highlighted).
- The player can now go inside of the Alchemist's and Blacksmith's buildings WHILE the party members are training, which allows the player to still buy things.
- The party's in-battle Faces also change expressions based on Status Effects, instead of just HP.
Visual Tweaks:
- The lighting for Amy's expression art has been adjusted slightly.
- There are several small visual changes to the game's intro!
- Dr. Boss's in-map sprites have been updated to be more consistent.
- Harpies' map sprites have been changed to more closely match their in-battle art.
- Caroline (the lab's receptionist) now magically has red hair.
- The woman who works at the Inn's appearance has changed.
- Jen's in-game sprites now match her hair's design a bit better.
Bugfixes:
- Using a Shelter while underwater no longer magically clears the "Deep Underwater" status effect.
- It should no longer be possible to skip the night at the Lake in Verusa during a quest.
Files
Transportal_by_LilySauce_0.4.5_Windows.zip 530 MB
17 days ago
Transportal_by_LilySauce_0.4.5_macOS (untested).zip 561 MB
17 days ago
Transportal_by_LilySauce_0.4.5_Web (untested).zip 439 MB
17 days ago
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Transportal
Status | In development |
Author | LilySauce |
Genre | Role Playing |
Tags | Adult, Anime, Eroge, Erotic, Gender, Hentai, LGBT, Queer, RPG Maker, Transgender |
Languages | English |
Accessibility | Subtitles, Configurable controls |
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- Transportal has reached ten thousand downloads on itch.io!!Jan 26, 2024
- Transportal 0.1.7 ChangelogJan 01, 2024
- Mac version fixDec 31, 2023
Comments
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YAY!! New update!
I love that Dr.Boss is still in all his line art glory.
sad I don't have time to play it the rest of the week.
lol, this made me laugh. Yeah, he's still the same at the moment. :)
Thank you for the positivity!
I hope you get free time!